News & Events
The Top 10 Metaverse Examples That Everyone Should Know
- May 17, 2022
- Posted by: Shubhankar Gola
- Category: News & Updates
Everyone is talking about the metaverse, but no one knows exactly what it is. This makes making a list of platforms or experiences that represent the best of what it could be hard.
But if we define it as persistent, connected digital worlds that focus on giving users immersive experiences, we may look at some projects that stand out, both current and planned.
Virtual reality, democracy, and cryptocurrency aren’t all present in these projects. Although all of these technologies are expected to be present in the metaverse, they are not essential in every metaverse.
Today’s best examples are those that excel at one or more of the core criteria, rather than those that check all of the boxes. Some of them aren’t entirely functional yet (and one isn’t even real!) They all, however, provide a glimpse into the digital worlds of the future.
1. One Ready Player:
Okay, so this is a bit of a cheat because it doesn’t exist and is purely imaginary, but as anyone who has seen the movie or read the book knows, that isn’t always a bad thing. It does, however, serve as an excellent example of what the metaverse might someday look like Hopefully, we won’t be utilizing it mostly to escape from an unpleasant reality.
Ready Player One explores how a fully immersive and engaging virtual reality environment might look in the future. And, and it is pure science fiction, it’s not that far off — according to an Ericsson poll from 2020, seven out of ten individuals expect we’ll have virtual reality worlds that are impossible to attain by 2030. While it is frequently characterized to as dystopian, it is not as terrible a prospective fate for humanity as some other fictitious digital environments.
2. Second Life (SL)
Linden Labs launched Second Life in 2003, long before Facebook (much alone Meta) existed. It’s debatable whether or not it’s a metaverse. One reason for this is that, as the name implies, it’s designed to allow users to live another life as an alter-ego rather than taking their current real-life life online. Other people believe it was the first popular online metaverse ecosystem. While it may not check all the boxes, it is a good example of an online society with millions of participants and an immersive, experiencing user interface.
Decentraland is a web3 system that connects a game, an advertising channel, and an attempt to create digital, connected democracies. Jp Morgan, Coca-Cola, Adidas, Samsung, and Snoop Dogg are among the world’s biggest superstars and brands, and it is administered by a Decentralized Autonomous Organization. It has its own money, MANA, and anyone interested in buying land must currently put down a $10,000 deposit, with the most expensive plots costing considerably more than $1 million.
Of course, Fortnite is most recognized for being one of the most popular online games of all time. Epic Games, on the other hand, rapidly realized that once they had gathered millions of tech-savvy gamers on their network, it had the potential to become something even more game-changing. In order to turn Fortnite into a true metaverse, two key strands are being investigated: live music concerts by international musicians such as Scott Travis, Ariana Grande, and Billie Eilish. The creative mode has been employed by brands such as Telco 02, ITV, and Carrefour to take their first steps into the metaverse.
5. Nvidia Omniverse
Nvidia’s Omniverse is an attempt at creating a dynamic metaverse platform for 3D designers. It’s based on Pixar’s technology, which pioneered the Global Scene Description (USD) language, which allows 3D objects and environments to be shared across numerous toolsets. Characters, for example, can be created collaboratively using techniques known to facial animators, costume designers, and other creatives. This type of creative structure will become increasingly important for studios developing metaverse As 3D environments get more rich and fascinating, they need more time and effort to construct.
6. Horizons meta (Facebook)
When Mark Zuckerberg renamed Facebook to Meta, it was a sign of how vital the metaverse concept was to the future of digital connections, socializing, and living. Horizon Universes (a virtual worlds system), Horizon Venues (an events platform), and Horizon Working areas are among the initiatives that have resulted thus far (virtual office). All of these platforms are linked, and users can create avatars to represent themselves as they explore and interact with other people. Horizon’s presence forces us to consider whether we want a central character. metaverse with a corporate owner or a more distributed, distributed style of ownership and governance.
7. Pokemon Go
Before the enthusiasm surrounding the metaverse notion grew, Pokemon Go was released. However, it is the clear choice “game-changer” for ar technology (AR), which is predicted to be a metaverse cornerstone technology. As a result, it’s one of the most effective examples of how the metaverse will connect the digital and physical worlds. Nintendo, the game’s creator, further blurred the barriers by allowing real-world businesses to develop a digital presence within the game by performing advertising and promotional campaigns.
8. The Sandbox
This began as a mobile game, which was moved to the Blockchain network by its founders in 2018, making it one of the first genuinely decentralized metaverse platforms. It comes with its own object creation tools, which allow users to create 3D things, characters, vehicles, and anything else they might imagine, which are then minted as NFTs and imported into other Canvas worlds. These NFTs can be traded and sold on the platform’s built-in marketplace. Similar to Decentraland, NFTs are used to create assets and land, and payments are made in SAND, the system’s own currency. Sandbox is another popular platform for brands looking to develop a presence in the metaverse; owners included HSBC, Wb Music, PwC, and Paris Hilton.
This one was just launched, so there aren’t many specifics yet, but it’s a metaverse project put together by Projects Labs, the company behind the extremely popular Bored Ape Yacht Club (BAYC) series of NFTs. The company raised $285 million through the sale of the first batch of “actions” to land on the market in April. Although there are few clues on what Otherside will look like when it launches, the makers describe it as an “A meta RPG (role-playing game) in which players own the universe, your NFTs can become a variety of different things, and many people can play in real-time.”
Roblox is a popular gaming site with over 50 million members. It allows anyone to develop and even sell their own gaming worlds, which are all connected and share features such as avatars and currencies. Nike, Forever 21, Gucci, Nascar, Ralph Lauren, and Vans have all used the platform to make virtual worlds where consumers can interact with their brands. It caters to a younger demographic than some of the other sites mentioned. While anyone can create their own Roblox game, they are all created to have a similar look and feel, so if a person logs in and plays one, they will feel relaxed in all of them…